Patreon Page launched
If you like our 3D engine project, there is more than GitHub to support us!
If you like our 3D engine project, there is more than GitHub to support us!
Introducing tasks and GPU driven rendering
Dotrix scheduler allows you to organise tasks in execution graphs and run your calculations in parallel. Together with linear ECS implementation it brings an efficient solution to build your application logic and perform queries to world objects.
Dotrix is focused to provide a reliable and performant GPU driven rendering engine, that could do as much calculations as possible on GPU side, avoiding round trips between CPU and GPU.
Being written in Rust, Dotrix inherits all of the benefits of that programming language, such as safety and easy portability to different platforms.
Full codebase is available on GitHub, open for developers all over the world.